MADDBOT MEMBERS+ COMMANDS

(based on v2024.6)

Highlighted = new/changed




A N Y T I M E



!bench
Details

Sets member to be excluded from the next LVL

Admin-entryYES
DB I.D.YES
Usage!bench
Admin Usage!bench @ThatGuy



!def
Details

Updates your defensive rating

Admin-entryYES
DB I.D.YES
Usage!def 99
Admin Usage!def @ThatGuy 99


!dh
Details

Shows Drive Help recommendations based on scheme, down, and YTG.

Schemes for !dh are run, lp (long pass), sp (short pass), pa (play action)

Usage!dh scheme down&ytg

!dh pa 2&15
!dh lp 3&8
!dh sp 4&0
Note:League must export, fill-out, and import the DH template in order for this command to work.
DH options & template functions are located under [O]PTIONS > [ADV]ANCED.


 


!off
Details

Updates your offensive rating

Admin-entryYES
DB I.D.YES
Usage!off 99
Admin Example!off @ThatGuy 99



!ovr
Details

Updates your overall rating

Admin-entryYES
DB I.D.YES
Example!ovr 3500
Admin Usage!ovr @ThatGuy 3500



!rate
DetailsUpdates your offense, defense, and overall with one command.
Admin-entryYES
DB I.D.YES
Example!rate off_rating def_rating ovr_rating

!rate 150 155 5500
Admin Usage!rate @ThatGuy 150 155 5500


!redeem
DetailsRedeems a gift code that extends perks for your league.
Admin-entryNO
DB I.D.NO
Example!redeem code

!redeem ABCD123EFG456
!scheme
Details

Updates your preferred scheme.  Options are run, pa, sp, lp

Admin-entryYES
DB I.D.YES
Example!scheme spread
Admin Usage!scheme @ThatGuy spread



!stats
Details

Generates & DM's a spreadsheet containing box scores or averages.


Box scores: !stats box

Averages: !stats avg

By Date: !stats YYYY-MM-DD

Admin-entryYES
DB I.D.NO
Usage!stats box
!stats avg
!stats 2021-06-09
Admin Usage!stats @ThatGuy box
!stats @ThatGuy avg
!stats @ThatGuy 2021-06-09




!unbench
Details

Sets member as active for the next LVL

Admin-entryYES
DB I.D.YES
Usage!unbench
Admin Usage!unbench @ThatGuy
NoteAdmins can unbench members past the current 16-man limit by appending override to the command.
ex: !unbench @ThatGuy override





D U R I N G    L V L 


!blank
DetailsClears any performance-related entries for the day.
  • Offensive points
  • Defensive points
  • Gave points
  • Turnovers
  • etc

Note: this has replaced !score blank officially, but both commands still work.
Admin-entryYES
DB I.D.YES
Usage!blank
Admin Usage!blank @ThatGuy
!combo 45678
 
 
!combo
DetailsAllows you to enter both !score and !gave with one command.

If both score & gave were on 3 drives each, drives are not required. Otherwise, drives must be specified.
Admin-entryYES
DB I.D.YES
Usage!combo score_points gave_points (if each were on 3 drives)
!combo 24 12

!combo score_points score_drives gave_points gave_drives
!combo 24 3 12 3
Admin Usage!combo @ThatGuy 24 12
!combo @ThatGuy 24 3 12 3



!film
Details

Allows addition of screen-grabs / video links / etc. to daily stats.

Admin-entryYES
DB I.D.YES
Usage!film https://www.youtube.com/a1B2c3D4e5
Admin Usage!film @ThatGuy https://www.youtube.com/a1B2c3D4e5
NoteMedia must be provided in the form of url's.  Uploaded files will not be accepted.



!fr
Details

Records a Fumble Recovery (by your defense) that does not lead to a score.

Admin-entryYES
DB I.D.YES
Usage!fr
Admin Usage!fr @ThatGuy
 
 
!frtd2
Details

Records a Fumble Recovery TD that contributes to league score (2pt)

Admin-entryYES
DB I.D.YES
Usage!frtd2
Admin Usage!frtd2 @ThatGuy
NoteEach !frtd2 command increases the FRTD (2) count for the member by +1.
+ If this needs to be corrected, use !blank to re-enter.

If no offensive drives have been taken, a defensive score can be accurately recorded using the below:

1. !score 2 0

2. !frtd2



!frtd6
Details

Records a Fumble Recovery TD that contributes to league score (6pt)

Admin-entryYES
DB I.D.YES
Usage!frtd6
Admin Usage!frtd6 @ThatGuy
NoteEach !frtd6 command increases the FRTD (6) count for the member by +1.
+ If this needs to be corrected, use !blank to re-enter.

If no offensive drives have been taken, a defensive score can be accurately recorded using the below:

1. !score 6 0

2. !frtd6

 


!gave (defense / scoring)
Details

Records points given-up to the opposing league.


Use the below command to record points given-up by your defense.

!gave <points> for what your defense gave up

  • If less than 3 drives were played against you, add the number of drives after the score.
    ex: !gave 16 2
Admin-entryYES
DB I.D.YES
UsageDefense:
  • !gave 24
  • !gave 16 2
Admin UsageDefense:
  • !gave @ThatGuy 24
  • !gave @ThatGuy 16 2
Note!gave releases an opp-hold

The !gave 0 0 time-remaining restriction can be overridden by adding "override" to the end of the command (Admins+ only)


 

!gave (offense / scoring)
Details

Records points given-up to the opposing league.


Use the below commands to record points given-up by way of turnovers by your offense.

  • !gave pick2
  • !gave pick6
  • !gave safety   (2pt Safety)
  • !gave safety1 (1pt Safety)
  • !gave frtd2 (fumble-recovery for TD - 2pt)
  • !gave frtd6 (fumble-recovery for TD - 2pt)
Admin-entryYES
DB I.D.YES
Usage!gave pick2

!gave pick6

!gave safety

!gave frtd2

!gave frtd6

Admin Usage

!gave @ThatGuy pick2

!gave @ThatGuy pick6

!gave @ThatGuy safety

!gave @ThatGuy frtd2

!gave @ThatGuy frtd6

NoteEach Offensive !gave command increases the count for that type by +1.
+ If this needs to be corrected, use !blank to re-enter all scoring info.
 
 
!gave (offense / non-scoring)
Details

Tracks offensive turnovers that do not lead to a score.

  • !gave fumble
  • !gave pick
Admin-entryYES
DB I.D.YES
Usage!gave fumble

!gave pick

Admin Usage

!gave @ThatGuy fumble

!gave @ThatGuy pick

NoteEach Offensive !gave command increases the count for that type by +1.
+ If this needs to be corrected, use !blank to re-enter all scoring info.
 
 
!gave (special teams / scoring)
Details

Records points given-up to the opposing league.

Use the below commands to record points given-up by your special teams.

  • !gave krtd6 (KR TD - 6pt)
  • !gave krtd7 (KR TD - 7pt)
  • !gave krtd8 (KR TD - 8pt)
Admin-entryYES
DB I.D.YES
Usage!gave krtd6

!gave krtd7

!gave krtd8

Admin Usage

!gave @ThatGuy krtd6

!gave @ThatGuy krtd7

!gave @ThatGuy krtd8

NoteEach Special Teams !gave command increases the count for that type by +1.
+ If this needs to be corrected, use !blank to re-enter all scoring info.
 
 
!hold
Details

Indicates a member holding on either a score or extra-point attempt.

There are two types of holds: Scoring hold & Extra Pt. hold; both have unique syntax (see below)

Scoring Hold:   !hold  score  score|current-drive  down&yards-to-go  yardline

Extra-Pt. Hold:  !hold  xp  score|current-drive

Admin-entryYES
DB I.D.YES
Usage!hold score 16|3 4&2 12
!hold xp 16|3
Admin Usage!hold score @ThatGuy 16|3 4&2 12
!hold xp @ThatGuy 16|3
NoteFor yard-line inside the member's territory, use negative (-) number.



!krtd6
Details

Records a Kick-Return TD that contributes to league score (6pt)

Admin-entryYES
DB I.D.YES
Usage!krtd6
Admin Usage!krtd6 @ThatGuy
NoteEach !krtd6 command increases the KRTD (6) count for the member by +1.
+ If this needs to be corrected, use !blank to re-enter.



!krtd7
Details

Records a Kick-Return TD (and extra-pt) that contributes to league score (7pt)

Admin-entryYES
DB I.D.YES
Usage!krtd7
Admin Usage!krtd7 @ThatGuy
NoteEach !krtd7 command increases the KRTD (7) count for the member by +1.
+ If this needs to be corrected, use !blank to re-enter.



!krtd8
Details

Records a Kick-Return TD (and 2-pt conversion) that contributes to league score (8pt)

Admin-entryYES
DB I.D.YES
Usage!krtd8
Admin Usage!krtd8 @ThatGuy
NoteEach !krtd8 command increases the KRTD (8) count for the member by +1.
+ If this needs to be corrected, use !blank to re-enter.
 
 
!note
Details

Attaches a note to your daily LVL stats.

Admin-entryYES
DB I.D.YES
Usage!note I really sucked it up today.
Admin Usage!note @ThatGuy Hail Mary on drive 1, play 1?!?!?
NoteLimit of 69 characters.



!ok
Details

Acknowledges harassment to avoid further pings.

Admin-entryYES
DB I.D.NO
Usage!ok
Admin Usage!ok @ThatGuy



!opp (only when LVL was started in QUICKSTART mode)
Details

Updates all opponent info in one command.

Admin-entryYES
DB I.D.YES
Usage!opp name def ovr
ex: !opp JoeBlow12 169 5000
Admin Usage!opp <name def ovr
ex: !opp @ThatGuy JoeBlow12 169 5000
ex (DB ID): !opp 45678 JoeBlow12 169 5000


!oppdef
Details

Updates your opponent's defense rating (to adjust for boosts or other changes to their rating).

Admin-entryYES
DB I.D.YES
Usage!oppdef 169
Admin Usage!oppdef @ThatGuy 169




!opphold
Details

Indicates a member has an opponent holding against them (either a score or extra-point attempt).

There are two types of opp-holds: Scoring hold & Extra Pt. hold; both have unique syntax (see below)


Scoring Hold:   !opphold  score  yardline

Extra-Pt. Hold:  !opphold  xp

Admin-entryYES
DB I.D.YES
Usage!opphold score 12
!opphold xp
Admin Usage!opphold score @ThatGuy 12
!opphold xp @ThatGuy
NoteFor yard-line inside the opp's territory, use
!gave releases an opp-hold


!oppovr
Details

Updates your opponent's overall rating (to adjust for boosts or other changes to their rating).

Admin-entryYES
DB I.D.YES
Usage!oppovr 2569
Admin Usage!oppovr @ThatGuy 2569

 


!pat1b
Details

Records an unsuccessful extra-point kick (note: this is for super-granular weirdos only... everyone else should ignore the existence of this command)

Admin-entryYES
DB I.D.YES
Usage!pat1b
Admin Usage!pat1b @ThatGuy
NoteEach !pat1b command increases the PAT1 (BAD) count for the member by +1.
+ If this needs to be corrected, use !blank to re-enter.
 

!pat1g
Details

Records a successful extra-point kick (note: this is for super-granular weirdos only... everyone else should ignore the existence of this command)

Admin-entryYES
DB I.D.YES
Usage!pat1g
Admin Usage!pat1g @ThatGuy
NoteEach !pat1g command increases the PAT1 (GOOD) count for the member by +1.
+ If this needs to be corrected, use !blank to re-enter.

!pat2b
Details

Records an unsuccessful 2-pt conversion (note: this is for super-granular weirdos only... everyone else should ignore the existence of this command)

Admin-entryYES
DB I.D.YES
Usage!pat2b
Admin Usage!pat2b @ThatGuy
NoteEach !pat2b command increases the PAT2 (BAD) count for the member by +1.
+ If this needs to be corrected, use !blank to re-enter.
 

!pat2g
Details

Records a successful 2-pt conversion (note: this is for super-granular weirdos only... everyone else should ignore the existence of this command)

Admin-entryYES
DB I.D.YES
Usage!pat2g
Admin Usage!pat2g @ThatGuy
NoteEach !pat2g command increases the PAT1 (GOOD) count for the member by +1.
+ If this needs to be corrected, use !blank to re-enter.

 
!pick
Details

Records a Pick (by your defense) does not lead to a score.

Admin-entryYES
DB I.D.YES
Usage!fr
Admin Usage!fr @ThatGuy
  


!pick2
Details

Records a Pick-2 that contributes to league score.

Admin-entryYES
DB I.D.YES
Usage!pick2
Admin Usage!pick2 @ThatGuy
NoteEach !pick2 command increases the Pick-2 count for the member by +1.
+ If this needs to be corrected, use !blank to re-enter.

If no offensive drives have been taken, a defensive score can be accurately recorded using the below:

1. !score 2 0

2. !pick2



!pick6
Details

Records a Pick-6 that contributes to league score.

Admin-entryYES
DB I.D.YES
Usage!pick6
Admin Usage!pick6 @ThatGuy
NoteEach !pick6 command increases the Pick-6 count for the member by +1.
+ If this needs to be corrected, use !blank to re-enter.

If no offensive drives have been taken, a defensive score can be accurately recorded using the below:

1. !score 6 0

2. !pick6 (etc)



!safety/!safety1
Details

Records a Safety that contributes to league score.

Admin-entryYES
DB I.D.YES
Usage!safety   (2pt Safety)
!safety1 (1pt Safety)
Admin Usage!safety @ThatGuy
!safety1 @ThatGuy
NoteEach !safety command increases the Safety count for the member by +1.
+ If this needs to be corrected, use !blank to re-enter.

If no offensive drives have been taken, a defensive score can be accurately recorded using the below:

1. !score 2 0

2. !safety



!score
Details

Records your daily LVL (total) score.

!score can be entered with or without # of drives;  if no #, assumes 3 drives.

Note: !blank is used to clear out any current offensive/defensive score into for a member.

Admin-entryYES
DB I.D.YES
Usage!score 24
!score 16 2
Admin Usage!score @ThatGuy 24
!score @ThatGuy 16 2
NoteThis should always be your total score.  Once entered, any defensive-scoring commands will be subtracted to determine the offensive portion.

If no offensive drives have been taken, a defensive score can be accurately recorded using the below:

1. !score 6 0

2. !pick6 (etc)




!siege
Details

Updates a member's ticket count & confidences against the different Siege mods.


This information is then used for Siege Planning, via Console > LVL > Siege


Note: Siege Score/Gave tracking coming in a future update.

Admin-entryYES
DB I.D.YES
UsageShow syntax:
!siege

Set tickets count:
!siege tix 10

Set confidence against mods:
!siege pao 7
!siege ro 9
(etc)
Admin Usage!siege @ThatGuy tix 10
!siege @ThatGuy pao 7
!siege @ThatGuy ro 9
NoteMembers' Siege information can also be updated by an admin via the Console > LVL > Siegemenu.
  • You can highlight a member and simply enter tix 10  or  pao 7  and the values will update.

(note to self: update console documentation & erase this)